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P

platform - Variable in class com.jogamp.opencl.CLContext
 
position() - Method in class com.jogamp.opencl.CLKernel
Returns the argument index used in the relative putArt(...) methods.
prepare() - Method in class com.jogamp.opencl.CLProgram
Prepares the build for this program by returning a new CLProgramConfiguration.
print(StringBuilder) - Static method in class com.jogamp.opencl.util.CLInfo
 
program - Variable in class com.jogamp.opencl.util.concurrent.CLQueueContext.CLSimpleQueueContext
 
programs - Variable in class com.jogamp.opencl.CLContext
 
put1DRangeKernel(CLKernel, long, long, long) - Method in class com.jogamp.opencl.CLCommandQueue
put1DRangeKernel(CLKernel, long, long, long, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
put1DRangeKernel(CLKernel, long, long, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
put2DRangeKernel(CLKernel, long, long, long, long, long, long) - Method in class com.jogamp.opencl.CLCommandQueue
put2DRangeKernel(CLKernel, long, long, long, long, long, long, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
put2DRangeKernel(CLKernel, long, long, long, long, long, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
put3DRangeKernel(CLKernel, long, long, long, long, long, long, long, long, long) - Method in class com.jogamp.opencl.CLCommandQueue
put3DRangeKernel(CLKernel, long, long, long, long, long, long, long, long, long, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
put3DRangeKernel(CLKernel, long, long, long, long, long, long, long, long, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putAcquireGLObject(CLGLObject) - Method in class com.jogamp.opencl.CLCommandQueue
putAcquireGLObject(CLGLObject, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putAcquireGLObject(CLGLObject, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putAcquireGLObjects(CLGLObject, CLGLObject, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putAcquireGLObjects(CLGLObject, CLGLObject, CLGLObject, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putAcquireGLObjects(PointerBuffer, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putArg(CLMemory<?>) - Method in class com.jogamp.opencl.CLKernel
 
putArg(short) - Method in class com.jogamp.opencl.CLKernel
 
putArg(int) - Method in class com.jogamp.opencl.CLKernel
 
putArg(long) - Method in class com.jogamp.opencl.CLKernel
 
putArg(float) - Method in class com.jogamp.opencl.CLKernel
 
putArg(double) - Method in class com.jogamp.opencl.CLKernel
 
putArgs(CLMemory<?>...) - Method in class com.jogamp.opencl.CLKernel
 
putBarrier() - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBuffer(CLBuffer<?>, CLBuffer<?>) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBuffer.
putCopyBuffer(CLBuffer<?>, CLBuffer<?>, long) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBuffer.
putCopyBuffer(CLBuffer<?>, CLBuffer<?>, int, int, long, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBuffer.
putCopyBuffer(CLBuffer<?>, CLBuffer<?>, int, int, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBuffer.
putCopyBufferRect(CLBuffer<?>, CLBuffer<?>, int, int, int, int, int, int, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferRect(CLBuffer<?>, CLBuffer<?>, int, int, int, int, int, int, long, long, long, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferRect(CLBuffer<?>, CLBuffer<?>, int, int, int, int, int, int, int, int, int, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferRect(CLBuffer<?>, CLBuffer<?>, int, int, int, int, int, int, int, int, int, long, long, long, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferToImage(CLBuffer<?>, CLImage2d<?>) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferToImage(CLBuffer<?>, CLImage2d<?>, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferToImage(CLBuffer<?>, CLImage2d<?>, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferToImage(CLBuffer<?>, CLImage2d<?>, long, int, int, int, int) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferToImage(CLBuffer<?>, CLImage2d<?>, long, int, int, int, int, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferToImage(CLBuffer<?>, CLImage3d<?>) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferToImage(CLBuffer<?>, CLImage3d<?>, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferToImage(CLBuffer<?>, CLImage3d<?>, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferToImage(CLBuffer<?>, CLImage3d<?>, long, int, int, int, int, int, int) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyBufferToImage(CLBuffer<?>, CLImage3d<?>, long, int, int, int, int, int, int, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImage(CLImage2d<?>, CLImage2d<?>) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImage(CLImage2d<?>, CLImage2d<?>, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImage(CLImage2d<?>, CLImage2d<?>, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImage(CLImage2d<?>, CLImage2d<?>, int, int, int, int, int, int) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImage(CLImage2d<?>, CLImage2d<?>, int, int, int, int, int, int, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImage(CLImage3d<?>, CLImage3d<?>) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImage(CLImage3d<?>, CLImage3d<?>, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImage(CLImage3d<?>, CLImage3d<?>, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImage(CLImage3d<?>, CLImage3d<?>, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImage(CLImage<?>, CLImage<?>, int, int, int, int, int, int, int, int, int, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImageToBuffer(CLImage2d<?>, CLBuffer<?>) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImageToBuffer(CLImage2d<?>, CLBuffer<?>, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImageToBuffer(CLImage2d<?>, CLBuffer<?>, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImageToBuffer(CLImage2d<?>, CLBuffer<?>, int, int, int, int, long) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImageToBuffer(CLImage2d<?>, CLBuffer<?>, int, int, int, int, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImageToBuffer(CLImage3d<?>, CLBuffer<?>) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImageToBuffer(CLImage3d<?>, CLBuffer<?>, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImageToBuffer(CLImage3d<?>, CLBuffer<?>, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImageToBuffer(CLImage3d<?>, CLBuffer<?>, int, int, int, int, int, int, long) - Method in class com.jogamp.opencl.CLCommandQueue
putCopyImageToBuffer(CLImage3d<?>, CLBuffer<?>, int, int, int, int, int, int, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putMapBuffer(CLBuffer<?>, CLMemory.Map, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putMapBuffer(CLBuffer<?>, CLMemory.Map, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putMapBuffer(CLBuffer<?>, CLMemory.Map, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putMapBuffer(CLBuffer<?>, CLMemory.Map, long, long, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putMapBuffer(CLBuffer<?>, CLMemory.Map, long, long, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putMapImage(CLImage2d<?>, CLMemory.Map, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putMapImage(CLImage2d<?>, CLMemory.Map, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putMapImage(CLImage2d<?>, CLMemory.Map, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putMapImage(CLImage2d<?>, CLMemory.Map, int, int, int, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putMapImage(CLImage2d<?>, CLMemory.Map, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putMapImage(CLImage2d<?>, CLMemory.Map, int, int, int, int, boolean, CLEventList, CLEventList, long[], long[]) - Method in class com.jogamp.opencl.CLCommandQueue
putMapImage(CLImage3d<?>, CLMemory.Map, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putMapImage(CLImage3d<?>, CLMemory.Map, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putMapImage(CLImage3d<?>, CLMemory.Map, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putMapImage(CLImage3d<?>, CLMemory.Map, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putMapImage(CLImage3d<?>, CLMemory.Map, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putMarker(CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putNDRangeKernel(CLKernel, int, PointerBuffer, PointerBuffer, PointerBuffer) - Method in class com.jogamp.opencl.CLCommandQueue
putNDRangeKernel(CLKernel, int, PointerBuffer, PointerBuffer, PointerBuffer, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putNDRangeKernel(CLKernel, int, PointerBuffer, PointerBuffer, PointerBuffer, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putNullArg(int) - Method in class com.jogamp.opencl.CLKernel
 
putReadBuffer(CLBuffer<?>, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putReadBuffer(CLBuffer<?>, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReadBuffer(CLBuffer<?>, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReadBufferRect(CLBuffer<?>, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReadBufferRect(CLBuffer<?>, int, int, int, int, int, int, long, long, long, long, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReadBufferRect(CLBuffer<?>, int, int, int, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReadBufferRect(CLBuffer<?>, int, int, int, int, int, int, int, int, int, long, long, long, long, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReadImage(CLImage2d<?>, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putReadImage(CLImage2d<?>, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReadImage(CLImage2d<?>, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReadImage(CLImage2d<?>, int, int, int, int, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putReadImage(CLImage2d<?>, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReadImage(CLImage3d<?>, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putReadImage(CLImage3d<?>, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReadImage(CLImage3d<?>, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReadImage(CLImage3d<?>, int, int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putReadImage(CLImage3d<?>, int, int, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReleaseGLObject(CLGLObject) - Method in class com.jogamp.opencl.CLCommandQueue
putReleaseGLObject(CLGLObject, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReleaseGLObject(CLGLObject, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReleaseGLObjects(CLGLObject, CLGLObject, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReleaseGLObjects(CLGLObject, CLGLObject, CLGLObject, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putReleaseGLObjects(PointerBuffer, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putTask(CLKernel) - Method in class com.jogamp.opencl.CLCommandQueue
Equivalent to calling CLCommandQueue.put1DRangeKernel(CLKernel kernel, long globalWorkOffset, long globalWorkSize, long localWorkSize) with globalWorkOffset = null, globalWorkSize set to 1, and localWorkSize set to 1.
putTask(CLKernel, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putTask(CLKernel, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putUnmapMemory(CLMemory<?>, Buffer) - Method in class com.jogamp.opencl.CLCommandQueue
putUnmapMemory(CLMemory<?>, Buffer, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putUnmapMemory(CLMemory<?>, Buffer, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putWaitForEvent(CLEventList, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clWaitForEvents if blockingWait equals true otherwise clEnqueueWaitForEvents.
putWaitForEvents(CLEventList, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clWaitForEvents if blockingWait equals true otherwise clEnqueueWaitForEvents.
putWriteBuffer(CLBuffer<?>, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteBuffer(CLBuffer<?>, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteBuffer(CLBuffer<?>, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteBufferRect(CLBuffer<?>, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteBufferRect(CLBuffer<?>, int, int, int, int, int, int, long, long, long, long, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteBufferRect(CLBuffer<?>, int, int, int, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteBufferRect(CLBuffer<?>, int, int, int, int, int, int, int, int, int, long, long, long, long, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteImage(CLImage2d<?>, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteImage(CLImage2d<?>, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteImage(CLImage2d<?>, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteImage(CLImage2d<?>, int, int, int, int, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteImage(CLImage2d<?>, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteImage(CLImage3d<?>, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteImage(CLImage3d<?>, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteImage(CLImage3d<?>, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteImage(CLImage3d<?>, int, int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
putWriteImage(CLImage3d<?>, int, int, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
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